You give some space on your app to other vibe coders. They give space to yours. The more space you give, the more points you earn - and the more your app gets shown back. No money changes hands. No ads.
A script on a website, a package or a small view in an app or game. We review every new product, which can take up to 48 hours.
A small, quiet widget appears wherever you place it. Sidebar, footer, end of an article. As big or small as you want - it adapts to the space you give it. Recommendations matched to your category and language.
The more space you give others, the more points you earn. Points decide how often your product shows up across the network. Fair exchange.
If your product has a screen, it can join. Each platform installs its own way, and the cards fit whatever space you give them.
One script tag on any site, including free addresses like name.lovable.app or you.github.io. Site builders that block scripts get an embed instead.
Unity and Godot packages draw the cards with the engine's own UI, so they look like part of your game.
A small view inside your app, in a few lines of code. A tap opens the store page.
For desktop apps, and for games you sell on Steam or itch.io.
Show recommendations in a popup or an options page.
Tell Claude Code, Codex or Cursor to add RecoVibes. It registers your product, writes the code and checks that it works.
How it works →Apps and games prove they are yours through their store listing: App Store, Google Play, Steam, itch.io, Microsoft Store, Chrome Web Store or Firefox Add-ons.
The widget takes on the typography around it and ships in six designs. No banners. No tracking pixels for advertisers. No animation. Just small links - as many as you give space for, set in whatever font you're already using.
This is the actual widget, running on this page with real products from the network. Pick a design in your dashboard, then set its colors, corners and font.
Every product gets a live report: how many people saw your cards, how many came through, and which sites and apps sent them.
Top sources
By country
Not counted: 12 views were your own visits. They earn nothing and cost nothing.
You give exposure, you receive exposure. No one gets a louder voice for paying - there is no payment.
Recommendations are matched on language and category. A French dev tool won't end up on an English cooking blog.
Pick the categories you show. Block specific domains. Choose where the widget sits. It's your product.
No advertiser tracking. No third-party cookies. Your reports show totals, never individual people.
You can get traffic without paying for it.
You just have to send some back.
On a website it's ~13kb, async, with no render blocking. In apps and games it's a small view that loads on its own.
By language and category - both yours. You can also blocklist specific domains or whole categories you don't want anywhere near you.
Yes. The exchange is the payment. No paid tier, no upsell, no "premium placement."
We review every new product's name and description before others see them - until then a new site shows only its link. You can also block what you don't want, and flag anything that breaks the rules.
Yes. Block any domain, category or language in your dashboard, and it won't appear.
We count anonymous views and clicks. No fingerprinting, no ad IDs, no profiles that follow anyone around.
No. The free address your host gives you works: name.lovable.app, name.base44.app, name.vercel.app or you.github.io/project. Register the address you publish at.
Yes. Ask the builder's chat to add your script tag to the page <head>, then publish. We tested Lovable, Base44, Vercel and GitHub Pages.